Tuesday, October 2, 2007

Another Slow Game Day...

Not much to report on game progress today - with the primary functions I was looking to implement in the Prototype complete, most of the changes I've made are small optimizations. I've moved a few matrix mults. to the GPU, removed some extraneous geometry, and reduced the load put on the Garbage Collector. The game should run a bit smoother now, but there are still quite a few more places that could use that optimizing touch :)

Progress on the Publishing front is also slow - I've heard back from Microsoft - they're putting together an NDA for me while we wait for the Account Manager to return with some feedback. If they are anywhere near as busy as I think they are, then I may not hear back from them for a few days.

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